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Hey, I’m Michael, a programmer and lifelong gamer from Sydney. I built this site to share my love for games, especially indie titles and RPGs that leave a mark. You’ll find honest reviews, random thoughts, and plenty of nerdy enthusiasm here - all written between coding sessions and late-night gaming marathons. Feel free to reach out with game suggestions or just to chat about what you’re playing!

Crux Games' A$13.95 roguelike has you place one building a week on a tiny island and chain the scoring until the population number runs away. Seven guilds played two at a time keep the runs fresh for a long while. It's too easy at the top ranks and it isn't much of a citybuilder, and it's still an 8.

Urban Games' third Transport Fever looks gorgeous, plays better than Transport Fever 2 and has an eight-mission campaign good enough to carry the score. It also drops the 1850 start, and its depots and industries look modern in every decade. As it stands in launch week, it's a 7.5.

The Witcher 3: Wild Hunt Remastered is CD Projekt Red's 2015 RPG with a free September 2026 update on top, which adds a new skill tree, better movement and both expansions. It's still the game I measure the genre against. Combat is still the weak part and the PC launch has been rough on AMD cards. It's a 10 for the writing.

MaFi Games' island factory sim makes you dig your own mines, feed a town and keep every machine maintained, and it punishes a shortage harder than Factorio or Satisfactory do. The terrain and logistics are excellent. The opening hours and the late game are rough, and it's still in early access after four years.

Lazy Bear Games answered the first Graveyard Keeper's biggest complaints with zombie automation in the base game and tech points that don't run dry. It is still a grind. It is also a game where you start a workbench, pick a mushroom, take a quest and find bronze nails in your backpack with no idea why, and it's a 9.

RGG Studio's sequel moves Yagami to Yokohama and into a high school, on a case about bullying that asks harder questions than the first game. The combat and side content are a clear step up. The story takes too long to make its point, and the stealth sections barely count as play.

Rebel Wolves' vampire RPG lands on 3 September with a thirty day deadline, days split into eight spendable units, and a directional parry its director compares to Guitar Hero. Everyone who has played it writes about the clock first.
◆ BREAKINGLance McDonald has surfaced the internal presentation Japan Studio's Daisuke Ishidate gave at GameShare IV in May 2007. It carries a working title, a ship date of June 2008, and a build with a first person camera and no lock-on.

Grand Theft Auto VI: An Extended Look premieres on Netflix on 27 August, six hours before it reaches Rockstar's own channels for free. Nobody is being charged to watch a trailer, which is precisely what makes the arrangement worth arguing about.

Konami’s Suikoden II adaptation put Riliu, Jowy, Nanami, Viktor and Flik on one key visual ahead of an October 2026 premiere. The lineup says more about the adaptation’s scope than the staff list does.

Steam still says nothing more precise than 2026, but Graveyard Keeper 2 has screenshots now. Undead workers staff the benches, a defence layer guards the town, and the automation loop is doing the heavy lifting the original made you do on foot.

Campfire Cabal follows Expeditions: Rome with a party-based RPG set during Japan’s civil wars. It hits Steam Early Access on August 7, with the full release planned for Q1 2027.