18 Factory Automation Games That Will Consume Your Life in 2026
If you're reading Life Meets Pixel, there's a solid chance you've already lost hundreds of hours to Factorio, Satisfactory, or Dyson Sphere Program. You've felt that specific dopamine hit when a production line finally clicks into place. You've muttered "just one more conveyor belt" at 3am on a work night.
Well, good news and bad news. The good news? 2026 is absolutely stacked with factory automation sims. The bad news? Same answer.
Here's every factory builder worth watching this year, from sci-fi survival hybrids to cozy critter colonies.
Developer: Creepy Jar | Status: Early Access (January 6, 2026)
From the team behind Green Hell comes something completely different—and yet, weirdly familiar to factory heads. StarRupture drops you on Arcadia-7 as a prisoner forced to build automated factories for megacorps who couldn't care less if you live or die.
The hook? The planet's star periodically goes absolutely ballistic, sending waves of fire and asteroids that force you to rebuild. It's Satisfactory meets survival horror, rendered in gorgeous Unreal Engine 5 visuals. The playtest pulled 158,000 players and a 91% positive rating. With 500,000+ wishlists, Creepy Jar has clearly struck a nerve.
Why it matters: First-person factory building with genuine threat. Not just optimisation porn—survival actually matters.
Captain of Industry
Developer: MaFi Games | Status: Early Access (Update 4 incoming with trains)
If you want depth that makes Factorio look like a mobile game, Captain of Industry is your jam. You're managing survivors on an abandoned island, but this isn't some casual survival fare—it's a full industrial simulation with terrain deformation, logistics networks, and supply chains complex enough to make your accountant weep.
Built by two ex-FAANG engineers over 6+ years, it currently sits at an absurd 94% positive on Steam. Update 4 is bringing bridges, amphibious vehicles, and tier 2 trains. The small dev team means updates are slow, but each one is substantial and polished.
Why it matters: Probably the deepest factory sim on the market. If you want complexity that respects your intelligence, this is it.
18 Factory Automation Games That Will Consume Your Life in 2026 | Life Meets Pixel
Status:
After four years in Early Access, the beaver city-builder is finally hitting 1.0. And yes, I know—beavers building dams isn't technically "factory automation." But when you're constructing elaborate water management systems, vertical architecture, and mechanical production lines, the genre lines blur pretty fast.
The 1.0 update adds new map objects, spiral staircases, customisable banners, and—hilariously—beaver death animations. "It only took us four years to add death animations," the devs note. Classic indie energy.
Why it matters: 95% Overwhelmingly Positive. Over a million copies sold. The water physics alone set it apart from everything else in the genre.
Space and Sci-Fi Flavour
The Crust
Developer: Veom Studio | Status: Early Access
Lunar colony management with serious Factorio energy. You're building automated production chains on the Moon's surface and underground, managing colonists with individual skills and needs, and trading resources with Earth's competing factions.
The game's been in development for 5 years, and it shows in the systems depth. Bank loans, colonist mood management, expeditions to uncover lunar secrets—it's ambitious stuff. The "Moonpunk" aesthetic gives it a distinct visual identity.
Why it matters: Moon-based factory building with narrative stakes. Your decisions shape Earth's political landscape.
Main Sequence
Status: Coming 2026
Interstellar factory building on a scale that makes Dyson Sphere Program look quaint. You're constructing across star systems, automating resource extraction on multiple planets. Details are still light, but the scope is promising for space factory enthusiasts.
Skyformer
Status: 2026
Build in the clouds. Literally. Platform-based sky construction with the usual automation loops, but with verticality baked into the core design rather than bolted on as an afterthought.
Voxel and Destructible Worlds
Dawn Apart
Developer: IT&W Games | Status: Early Access
What happens when Satisfactory meets Red Faction's destructible environments? Dawn Apart. Everything—terrain, buildings, enemies—can be blown apart down to individual voxels. Build factories by day, defend against alien raiders by night.
PC Gamer described it as "Satisfactory crossed with Red Faction," and that's genuinely accurate. Currently at 72% positive, with the devs committed to a "glass factory" development approach where you can watch progress happen in real-time on Discord.
Why it matters: Full destruction physics change how you think about factory design. Defensive positioning actually matters.
Substructure
Status: 2026
Underground factory building with voxel destruction. Dig deep, build production lines in caverns you carve yourself. If you've ever wanted to build a Factorio megabase inside a mountain, this is your ticket.
Combat-Focused Automation
Warfactory
Status: 2026
Factory building meets base defence in a more explicit way than most. Build your production lines, yes—but you're also building an arsenal. Think tower defence crossed with automation.
Belts of Iron
Status: 2026
Military logistics automation. Your factory's output isn't consumer goods—it's keeping a war machine running. Supply chain management with genuine consequences.
Cozy and Quirky Takes
Factory Town 2: Paradise
Developer: Erik Asmussen | Status: Coming 2026
The sequel to the beloved Factory Town transplants the formula to tropical islands with a friendly volcano deity watching over proceedings. Feed items into the volcano for new recipes and tech. Use conveyor belts, boats, trains, catapults, and ziplines.
It's aggressively charming, deliberately stress-free, and perfect for when you want factory building without existential threat.
Why it matters: Proven formula in a gorgeous new setting. Sometimes you just want to optimise without worrying about death.
Mice building cities under the oppressive rule of cat overlords. Yes, really. But beneath the adorable veneer is a genuinely complex city-builder with 40+ commodities, conveyor belt logistics, and the choice between serving your feline masters or staging a revolution.
"Tom & Jerry meets Rimworld," says PC Gamer. "Timberborn if it let you build an adorable sweatshop," says Destructoid. Currently sitting at 92% positive.
Why it matters: Vertical building pushed to extremes. Dig underground, build to the sky, and manage a morality system while doing it.
Alchemy Factory
Status: 2026
Fantasy-themed automation. Instead of iron plates and circuits, you're dealing with magical reagents and potion brewing. Different aesthetic, same dopamine loop.
MoteMancer
Status: 2026
Magical automation with a unique twist. You're manipulating "motes" of magical energy through production chains. Less industrial, more arcane.
Mining and Resource Focus
MineMogul
Status: 2026
Heavy focus on the extraction side of factory building. Deep mining operations, resource management, and building out your industrial empire from raw materials up.
Orebound
Status: 2026
Mining-focused automation with its own unique take on the resource extraction loop. Details are still emerging, but it's one to watch if you love the early-game mining phases of factory builders.
The Vertical Puzzle
Tower Factory
Status: 2026
Automation in a tower. Space constraints force vertical thinking, turning production line design into more of a puzzle than a sprawling canvas. If you've ever wanted factory building to feel more like Tetris, this might be it.
Modulus
Status: 2026
Another take on constrained factory design, focusing on modular construction within limited space.
The Bottom Line
2026 is genuinely unprecedented for factory automation fans. We've gone from Factorio being basically the only game in town (with a few pretenders) to a full ecosystem of competition, each carving out its own niche.
Want survival stakes? StarRupture. Want pure complexity? Captain of Industry. Want cozy vibes? Factory Town 2 or Timberborn. Want to build as cute animals? Whiskerwood or Timberborn. Want destruction physics? Dawn Apart. Want to save humanity from the Moon? The Crust.
The genre's grown up. And our free time? Yeah, that's about to get very complicated.
What's on your radar? Hit us up on socials and let us know which factory builders you're most keen on.
Life Meets Pixel is reader-supported and proudly independent. No publishers, no PR handouts—just honest coverage of games we actually care about.